Action Summary
Problem: They are being very reluctant to engage, and have eyes on us.
Enemies: Phobos, Deimos, Brutix, Drake, Drake, Harbinger, Hurricane, Myrmidon, Ishkur, Crow.
Friendlies: Rapier, Rook, Drake, Hurricane, Rupture, Heretic, Taranis, Incursus.
My ship of choice: Stabber Fleet Issue.
Reasoning for choice: I like nano shield fits, and I didn't want to take my Cynabal into a gang and get it primaried. A Stabber Fleet Issue is nice for picking off support ships and otherwise doing damage at range. It's also very good at staying alive versus armor/brawler gangs, as it's difficult to catch and hold down if flown properly. If I didn't screw up, I could basically ignore the Phobos, Deimos, Brutix, and Myrmidon completely.
Killmails
There's a bunch this time, so here's the related kills: http://redc.eve-kill.net/?a=kill_related&kll_id=13269411
After Action Report
A hostile mixed gang was reported dicking around in our front yard, so we formed up a gang to go give them the boot. Our gang was mixed as well, but definitely more kiting/nano/range than their brawler gang.
I was last to join the fleet, so I ended up at a perch looking at the enemy gang at a gate. On the other side, my friendlies were at a perch, and the hostiles had a Phobos sitting at the gate trying and failing to bait. I began gathering intel, including several key facts:
1. Their Hurricane pilot was less than 6 months old. Our FC was reluctant to fight at first, but this fact helped convince him that the enemy gang was less strong than it appeared. Ultimately this was an awesome call, since he was using T1 meta 0 guns and doing jack-all for DPS. http://redc.eve-kill.net/?a=kill_detail&kll_id=13269302
2. I told my FC that, if we flew correctly, we could basically ignore the Phobos, Deimos, Brutix, and Myrmidon, since they'd have difficulty getting us in range. This wasn't entirely accurate, but it was a decent suggestion, since nanos > brawlers any day.
After 10 minutes of the most intense staring contest ever, I decided to go balls deep and try to lure a fight in. My friendlies warped to the hostile Phobos at 20km, and I warped down to the gate and jumped into them.
As I expected, they all jumped in after me and the shooting started. Weirdly enough though, none of the enemies were shooting - their FC decided our gang was too scary. Instead, they all jumped back and left us laughing and shaking off the adrenaline rush.
Then their FC grew balls and sent a lone Hurricane into us to start the fight. We popped it before his friends could jump and decloak. Then an all-out brawl started, and the details start getting fuzzy. Personally, I was focused on maintaining range and picking at targets while avoiding their Deimos, who insisted on trying to tackle me in vain. I ended up surviving the fight with plenty of shields.
All in all, we won the ISK war and had an awesome start to a Friday. Good fights were had by all.
Lessons Learned
Intel, intel, intel. Although it was a gamble, their 6-month-old Hurricane pilot was using meta-0 T1 guns, which helped us enormously in the fight, since he was doing very crappy DPS. Also, balls. Without balls, our FC was very close to just docking us up and waiting for them to leave. Instead, my intel and pestering convinced him that the fight could be an excellent one. Lastly, target calling. Our FC did a great job of target calling, and as a result, we were able to win the ISK war while still keeping some of our pilots alive.
Oh, and also, support ships are insane. The Rapier wasn't as useful in this fight, since it was all on a gate, but our Rook was invaluable in negating a portion of enemy DPS and helping us whittle them down.
Phew, what an awesome start to a Friday. More to come this weekend!
Take care, and fly safe!
o/
-Sarah "Numi" Ichinumi
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